"VertexLitGeneric"
{
	"$basetexture"	"models/player/techknow/grimreaper/grim2"
	//"$nocull" 1
	"$bumpmap" "models\player\techknow\grimreaper\grim2_n"
	"$halflambert" 1
	"$envmap" "env_cubemap"
	"$envmaptint" "[ .36 .36 .30 ]"
	"$envmapconstrast" "1"
	"$normalmapalphaenvmapmask" 1
 	"$surfaceprop" 	"flesh"
	"$model" "1"	
}