"vertexlitgeneric"
{
	"$baseTexture" "models\player\techknow\swatfox\head"
        "$bumpmap" "models\player\techknow\swatfox\head_n"
	"$halflambert" 1
 	"$phong" "1"
	"$phongexponent" "8"
	"$phongalbedotint" "1"
	"$phongboost"	"8"
	"$phongfresnelranges"	"[0.05 0.5 1]"
 	"$surfaceprop" 	"flesh"
	"$model" "1"
}
