"VertexLitGeneric"
{
	"$baseTexture" "models\player\techknow\prison\leet_p"
        //"$envmap" 			"env_cubemap"
        "$bumpmap" "models\player\techknow\prison\leet_p_n"
	"$normalmapalphaenvmapmask" 1
	"$envmapcontrast" 0.3
	"$envmapsaturation" 0.7
	"$envmaptint" "[ 0.36 0.36 0.36 ]"
}
